Short about this mod:
This mod consists of bug fixes, KI (ai) improvement and buildings, units modifications, and a new story line with 14 maps (Evolution of Xenite). Xenite and Machine sides are the main of this mod. They are stronger than all other sides. Imperium, Shadowhand and Freedom Guard are renamed to Darkside, Nemesis and Barbarian.
This mod also includes this terrain fix: viewtopic.php?f=18&t=967
The KI (ai) no longer gets any bonus credits. This mod fixes the common KI (ai) bug with the stuck Freighters near the Water Launch Pad.
Taelon function disabled because once the KI sends more than one Freighter to the same Taelon Power Generator it gets confused and skips free Water Springs.
Construction Rig, Headquarters 1, Water Launch Pad and Freighter doesn't cost anything! You can also start a mission with 0 credits.
Construction Rig and Freighter can be constructed now in every unit facility. So just by destroying the Ki's (ai's) Headquarters won't cripple them!
Known bug and option: If you start a mission with 0 credits with Machine side (computer). They won't repair their own buildings. If you want them to repair them you have to at least start a mission with 1 credit!
Please note: Should your game crash with this mod here the possible reasons:
1. Some Instant Action mission maps in 'Dark Reign v1.7' include files like units.txt, build.txt, aip, addon etc... You will need to delete these files from the map folder then. Normally an Instant Action map only has 3-4 files .map, .scn, .mm and .pcx (caution at deleting .end file! if it is registered in the .scn file and you delete it the game will also crash.)
2. You tryed to load an old save game after you installed this mod.
3. You didn't follow the instructions in the Read Me file.
This mod is compatible with Dark Reign 1.4 and 1.7
Have fun! And please leave a comment what you think about it!